![]() As such, the old website is no longer around. In June 2021, Ironcommando moved his site from Webs to Wix due to the former having limited support. He made a more formal return to the community in April 2021 with the release of SCP-999 on April Fool's Day. for Metool.ĭuring 2011, Ironcommando announced on his YouTube profile that he was retiring from M.U.G.E.N content creation for an indefinite period of time, though he did briefly return to bash Josh Bomb MK-2, which is a spriteswap of SAMSARA'S A-Bomb MK-2 character. He also made A.I.s for balanced characters such as Kung Fu Man and Masukenpu-kun's Suave Dude, as well as a cheap A.I. He was also known to make cheap character "obliteration" videos, as well as showcases of "retarded" and stolen characters.ĭespite being an aficionado of cheap characters, the negative perception of them in the community lead Ironcommando to create comparatively more balanced characters, such as Dancing Banana or the balanced edit of Elque. Many of his characters have been edited by other people without his knowing or permission, with examples of such being CommanderRandom's Doom Mecharoid Soldier, idiot's Hornet Patrick, and several A-Bomb spriteswaps due to its incredibly small amount of sprites. Th difficulty really feels all over the place and its definitely a lot of factors.Ironcommando is an author in the community known for his ultra cheap characters, most notably the infamous A-Bomb and the insanely cheap 20,000. Like sure, my friends have gotten to stage 5 at like Medium but we were getting ass blasted by elites and i still got two shot by things. I said it before in a different thread but the difficulty is definitely more proportional to the levels of the timer, however it does feel strange that you can start getting swarmed by elites on Easy. Healing also feel a lot less generous, i see myself getting less healing items and when I'm almost dead it takes ages to regen back to full, often times i just end up getting swarmed. I think they also changed up the item RNG because the loadouts feel vastly different, there's way more orange items that could be taking up the spots of other more useful items instead that could be hampering runs in the long term. I was thinking it might be items spawns, there seem to be less, and I think they tweaked enemy damage and hp to be higher. No i agree, while I wasn't very good at the original, I still have 100s of hours and a pretty good feel for the game and this one feels dramatically more dangerous and difficult. If anyones interested Im going to be making multiple types I want really well balanced ones. But instead its different mugen programs. Originally posted by Archos:I have the feeling there must be something happening that i still not able to pinpoint, that is making the game way harder than even the original, which i played quite a bit and love.ĭunno if it's excessive damage, nerfed regeneration, hitboxes, i-frames, if elites are spawning way more, or what, but something feels off, and i hope it gets addressed on a future patch because this game feels really good besides that! The best way to have a balanced MUGEN is to create your own gameplay style then add it to all of your characters. Is there any way I can have them selected with a controller And work similar to the retropie setup, its like clicking on different consoles and etc. Pretty sure I saw in another thread that someone said in the Dev chat videos the Hopoo team explicitly said they didn't care about balance in the game because it's not competitive and somewhere else someone said Hopoo just play and adjust the game to their skill level and liking, so if it feels or seems unbalanced that would explain why ![]() inb4 someone already said all of this, i didn't read any of the replies to this topic You can call skill issue or whatever but that is the impression I had and I play a lot of hard games. Then there are other characters that will directly hose your good character. What balanced mugen games have over 50 characters I want to play some mugen with friends using premade mugen builds. ![]() I tried really hard to survive, but it was so frustrating and unfair in my opinion. I was doing really well until then, but those damn minions kill you really fast and you don't have much of a chance. I activated the teleporter and the boss was an overloading totem that spawn overloading minions. I was on a nice run with sniper on rainstorm with a lot of itens, 8 red itens and 35 minutes on stage 7. Originally posted by Mugen あ:I play ror since 2013 and this game is not well balanced.
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